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Mould Need To Do Texture
- Mar 08, 2018 -


Texturing is a process used to apply patterns to a mold surface. This process allows flexibility in creating the final appearance of your parts. Texturing is an integral piece in overall product development and should be considered during the design process to achieve the desired results. Texture can be a functional component of design as well. Imperfect parts can be camouflaged by the right texture. Is the part designed for frequent handling? Texture can be used to hide finger prints and improve the grip for the end user. Texture can also be used to reduce part wear from friction.

A wide variety of textures are available for injection molded parts such as:

  • Natural/Exotic

  • Matte Finishes

  • Multi-Gloss Patterns

  • Fusions

  • Graphics

  • Leather Grains/Hides

  • Woodgrain, Slate & Cobblestone

  • Geometric & Linens

  • Layered Textures to Create New Looks

  • Images or Logos Incorporated into the Pattern

When applying a texture to a part, the CAD drawing must be adjusted to accommodate for this surface variance. If the texture is on a surface that is perpendicular or angled away from the mold opening then no draft changes are necessary. If the texture is on a parallel surface with the mold opening, however, increased draft is necessary to prevent scraping and drag marks that could occur during part ejection. Different textures have different impacts on the molded part. The rule-of-thumb when designing for texture is to have 1.5 degrees of draft for each 0.001" of texture finish depth.